Ranking System

How it works
In this role play we have a ranking system separating each class from each faction. Yes, I know it is hard to rank the force but rather than ranking abilities like you see in most role plays we instead rank each class into tiers from each faction to keep it even and fair to the skill level of the classes within each tier. To make it easier to see which class belongs to what faction they have been color coded and a linked to their respective faction. (Ex. Blue=Jedi, Red=Sith , Yellow=Bounty Hunter etc.) Note: We know you may not want to be from a faction at all, so just choose a tier you would like to pick from if it is available and use this guide as a blueprint for your characters level.

The tiers
Tier 1:

This tier holds the classes that are very green as far as combat, weapon fighting, and how the way of the force works if they are force sensitive. This tier is recommended for the full experience of character progression as your story will be played out from its infancy.

This class may have: Initiate.
 * 2 force abilities of equal strength to the user if applicable.
 * 3 pieces of equipment equal to the strength of the character. (2 pieces if force sensitive.)

Acolyte.

Tier 2:

This tier holds the classes that have proven themselves worthy of being on their own if they choose to be. They are main cog in the army of their chosen faction and are good warriors, but have not fully mastered everything their faction has to teach as a complete fighter.
 * 4 force abilities of equal strength to the user if applicable.
 * 6 pieces of equipment equal to the strength of the character. (2 if force sensitive.)

Jedi Knight.

Sith Crusader.

Bounty Hunter.

Tier 3:

This tier holds the classes that are the true veterans of their chosen factions, some even being leaders, having mastered just about everything their faction has to teach to a tee. When seen on the battlefield they are the most feared and many flee upon sight.
 * 8 force abilities if applicable.
 * 12 pieces of equipment (3 if force sensitive.)

Jedi Generals and Masters.

Sith Master.

Guild Master (Bounty Hunters).

Tier 4:

This tier holds the classes that are far beyond almost any in the Galaxy. They have mastered every art of their class and make many of the decisions on their faction's actions around the galaxy. Rarely are they seen on the battlefield as they call shots from behind the scenes, but when they are they can shift the tides of war in an instant.
 * 13 force abilities if applicable
 * 17 pieces of equipment (4 if force sensitive.)

Jedi Lord.

Sith Lord.